Well, I’m back. And I’m going to do a hardcover release of the World of Mission books, in a much more palpable size too.
Keep your eyes peeled.
The official site of the World of Mission Novels!
Well, I’m back. And I’m going to do a hardcover release of the World of Mission books, in a much more palpable size too.
Keep your eyes peeled.
Sorry for the wait, but the last volume of the year is out at last.
For this volume, we dive into Madam Katherine’s past life as a rookie thief, jump right back into Mark’s adventure followed by Crystal revealing her history with a group of bandits from the desert.
This year was definitely interesting and in spite of all the nonsense going on in the world, I think this decade will be a gamechanger, for better or for worse.
eBook coming soon.
As of the new release, this is where I stopped doing releases overall, not because I quit but because I was running low on material. Since then, I’ve caught up and have enough in the backburner for another release. I don’t know if I mentioned this but I work on the story still while releasing new volumes. It’s pretty much a 24/7 thing, working on the plot progression, continuity and characters. I can say for sure that The World of Mission will definitely show some new surprises in 2020 and I hope you’ll be there to see it with me.
Until then, enjoy your holidays and get plenty of rest if you can.
It’s been out for a month, but the paperback version of The World of Mission, Volume 9 is available for purchase.
And on the original release, I made a little oopsie-daisy…
That particular typo has since been fixed, not that anyone noticed or said a thing. In any case, you can go to the links below.
After a long wait, Missions Volume 7 and 8 are now out for your buying pleasure.
I decided to abandon that old cover with whatever that was in the center. I liked it because it made some type of sense to me. But I really like this sleeker look and giving my book the rebranding lets it stand out more, yes? And that image of myself needs an update but alas.
But anyway, let’s get into it. These two volumes cover two of three parts of the Mission, Inc. arc. The Mission, Inc. arc is my longest arc to date, following a format that pushed shorter stories, most usually self contained but still having a place in the main plot. There are about five main story arcs with a few smaller arcs here and there along with some one-off arcs spread across the main plot for the overall arc. Overall, it took me five months to write this arc and in reality, it doesn’t really end as the task for taking missions continues after the end of this arc so you could put all the chapters with a mission mentioned in the same arc without any jumps or choppiness in progression.
I’ve been busy with some other stuff, but I can confirm that there will be a new release, and a double release at that with the next installment of the Mission series. It’s been a while, but I’m working on some other things for the site as well.
Stay tuned.
Long time, no see.
Volume 6 of Mission is live at long last. This time, the story takes a dark turn with the kidnapping of Tara and the mystery of her whereabouts and status along with a rogue experiment seeking its original. After that, the first phase of Mission will have concluded, taking us to Phase Two. What is Phase Two? You’ll have to wait and see. But for now, go on to the links provided and pick up a copy of Volume 6.
And keep your eyes out for a special surprise at the end of the volume.
So I know what you’re thinking…what the hell does those descriptions mean? Well, I’ll break it down for you. Mission was a series that was originally envisioned as a video game. The video game I took the most inspiration from was Sonic the Hedgehog 2. It’s a brilliant piece of work, but Sonic 2 wasn’t the only game I took some bits and pieces from. A fair chunk of games from the SEGA Genesis/Megadrive had a part in creating and molding Mission into what it is today, while some other parts, mainly things I created back in high school were from other series and media. But the story with Mission being a video game was the main vision.
When I realized that making a game was more work for one man and in this crazy climate where gameplay and such is no longer a priority, I looked to other ways to make Mission a reality. My drawing skills are…shit. So, I remembered that I was writing other stories for nearly a decade at the time so I decided to start writing. When I finished Vol. 1, something told me to write a vague description of what the story was about. After brainstorming and planning ahead, I made a description based on the Japanese boxart of Sonic the Hedgehog.
I know what you’re thinking, what does that have to do with the actual game? It’s less on the game and more on the philosophy of the titular character himself. Living every day to the fullest and making the most of your time. For a video game, it’s a lot deeper than some would admit. While it wasn’t retained in the western releases, the fandom would know of it many years later. I liked it enough to ape it for my books. Plus, I kinda hate making overt descriptions of the books. It’s my way of keeping the story from being spoiled. It’s an ongoing tale so you can start from the first book and continue onward as the volumes keep coming.
On another note, a character that appears in the second volume was inspired by the classic design of Sonic, along with the Star Siblings in partial form.
Well, there you have it. The secret behind those descriptions. Take them as you will.
Welcome back. After a strenuous summer, it’s time to return to this lonely dungeon and showcase another book that no one will buy.
This volume will take us into darker territory, dealing with an assassination and the Mission, Inc. crew’s attempt to handle it. After that story, you’ll have another dealing with piracy, counterfeiting and child endangerment all in one. What fun! Don’t hesitate to go here to pick up your copy…really.
Until next time.